DEVIL MAY CRY 3 SPECIAL EDITION for Nintendo Switch Gets an Intense Trailer Showcasing Free Style Mode
Mechanic: Bartosz Sobczak
Category: Action-Adventure Games
As promised earlier this week, Capcom has unveiled first details on a cool little thing that will hopefully enrich your overall Devil May Cry 3: Special Edition experience — the inclusion of a special Free Mode — exclusive to Nintendo Switch.
When Devil May Cry 3 was released for the first time in 2005, it legitimately broke a new ground, introducing players to the so-called Style System, which changed the way we play slasher titles in a major way. Generally speaking, the base game allowed you to pick between six different styles of killing demons, and two of them were unlockable in-game.
The feature returned in Devil May Cry 4 in a completely revamped version — and this improved Style System is officially coming to the Nintendo Switch port of Devil May Cry 3: Special Edition.
Here's how the feature works on Switch: "Press UP for Trickster, DOWN for Royal Guard, LEFT for Gunslinger and RIGHT for Swordmaster. For the special styles unlocked later in the game, it’ll require a quick double-tap of specific buttons. For Doppelganger, double-tap LEFT, and for Quicksilver, double-tap RIGHT."
As a reminder, the new Style System is only one of the three major features that will be exclusive to DMC3 on the Switch when it launches on February 20 — with the other two being revealed on January 30 and February 13. In the meantime, take a closer look at the Free Mode in the action-packed trailer down below:
Dante's past is now revealed as Devil May Cry returns to its roots. Master Dante's multiple fighting styles while battling never before seen demons and new characters as you fight your way towards a brutal confrontation with Dante's mysterious twin brother, Vergil.
Devil May Cry 3: Special Edition is currently available for PlayStation 4, PlayStation 3, PlayStation 2, Xbox One, Xbox 360 and PC (via Steam); coming to Nintendo Switch of the 20th of February.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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