Winter Is Coming in FROSTPUNK: THE LAST AUTUMN Launch Trailer; The DLC Is Out Now on PC
Mechanic: Bartosz Sobczak
The wait is over, as 11 bit studios' Frostpunk: The Last Autumn is now available on PC, giving you the unique chance to manage a small community of scientists and engineers doing their best to delay the inevitable next ice age.
The Last Autumn is all about preparing for the impending apocalypse — and making sure that an enormous generator that heats Frostpunk's main city works is the only way to truly turn back the Doomsday Clock.
Spoiler alert: The Last Autumn is a prequel — so no matter what you do, the inevitable is still... inevitable.
According to the players who have already put their hands on Frostpunk: The Last Autumn, the brand-new expansion definitely lives up to the expectations, with some calling it the best Frostpunk DLC out there.
While 2018's Frostpunk is also playable on PlayStation 4 and Xbox One, the Polish game developer has not revealed any concrete details on the expansion's console release just yet. As the leader of Site 113, hope for the best, but prepare for the worst in this launch trailer for The Last Autumn:
The Last Autumn is a turning point in the Frostpunk universe. Revealing the restless events of Site 113 and its struggle to construct the generator before the freezing veil shrouds the Earth, this prequel expansion broadens the Frostpunk universe by introducing a new environment, new Books of Laws and unique technologies, and presents a range of new buildings — all of which let you shape society and the city in unconventional ways. Leading a group of engineers working on one of the world’s greatest technological marvels - a Generator - will require adapting your strategy to extraordinary situations. As the leader of Site 113, hope for the best, but prepare for the worst. For Queen and Country!
Frostpunk: The Last Autumn is out now on PC (via Steam and GOG).
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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