Skybound Has Released an Intense Launch Trailer for Acclaimed WALKING DEAD: SAINTS & SINNERS
Mechanic: Bartosz Sobczak
Category: Role-Playing Games
The latest entry in the long-running Walking Dead series (well, that wasn't confusing at all) is finally here — as the VR-exclusive Saints & Sinners is out now, giving you the unique chance to determine the fate of war-torn New Orleans.
While developer Skydance Interactive hasn't made this many video games, it seems that The Walking Dead: Saints & Sinners is quite a successful undertaking. Currently sitting at a respectable 78/100 score on Metacritic — which automatically makes it one of the best-reviewed new VR titles available on the market — Saints & Sinners has nothing to be ashamed of, especially compared to other recently released TWD games like OVERKILL's The Walking Dead and The Walking Dead: Michonne.
At its core, The Walking Dead: Saints & Sinners is a full-blown RPG, where you, the player, have to find a way to somehow survive in the zombie-infested city. The fact that the so-called Tower and Reclaimed factions will stop at nothing to gain control of the city will definitely make your quest a little bit harder (at least morally).
Saints & Sinner is not the only big-budget VR title fans of more active gaming can look forward to, as Valve's Half-Life: Alyx will hit stores in March, while Marvel's Iron Man VR has been pushed back and will now release on the 15th of May — exclusively for PS VR.
Skybound has unveiled a chilling launch trailer for The Walking Dead: Saints & Sinner, so check it out now:
Saints & Sinners is a game unlike any other in The Walking Dead universe. Every challenge you face and decision you make is driven by YOU. Fight the undead, scavenge through the flooded ruins of New Orleans, and face gut-wrenching choices for you and the other survivors. Live The Walking Dead's dark drama in your own skin.
The Walking Dead: Saints & Sinners is out now; compatible with the Valve Index, HTC Vive, Windows Mixed Reality and Oculus Rift headsets.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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