The First 10 Minutes of DOOM: ETERNAL Have Been Shared Online Featuring the Slayer's Return to Earth


Category: Doom: Eternal

The First 10 Minutes of DOOM: ETERNAL Have Been Released Online Featuring the Slayer's Return to Earth

DOOM: Eternal finally hits stores around the world on the 20th of March, as Bethesda Softworks and IGN give you the unique chance to prepare yourself for the upcoming fight against the Demons of Hell with two action-packed gameplay videos. 

The first video puts the spotlight on the opening scenes of DOOM: Eternal. In the id Software-created production, the player will say goodbye to Mars and return to Earth — unfortunately, our home planet is not what is used to be, with thousands of monsters wreaking havoc on the helpless inhabitants of Earth.

While the opening of Eternal is pretty intense, it doesn't mean that the second video is not worth a look, as it focuses on some of the weapons and upgrades that will make your time in-game much more enjoyable. 

According to Lead Engine Programmer at id Software Billy Khan, Eternal is the best thing the company has ever created. Given that id gave us the original Wolfenstein 3D, Doom and Quake games, it's high praise.

With Eternal debuting next month, be sure to learn more about the title in the two videos down below:

As the DOOM Slayer, you return to find Earth has suffered a demonic invasion. Raze Hell and discover the Slayer’s origins and his enduring mission to rip and tear…until it is done. Experience the ultimate combination of speed and power as you battle your way across dimensions with the next leap in push-forward, first-person combat.

DOOM: ETERNAL will be available for PlayStation 4, Xbox One, Google Stadia and PC (via Steam) on the 20th of March; coming to Nintendo Switch at a later date.

ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief


Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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