BULLETSTORM Creators Are Back With an Action-Packed Trailer for "Next-Gen Shooter RPG" OUTRIDERS
Mechanic: Bartosz Sobczak
While the People Can Fly-developed Outriders was officially announced at Square Enix's E3 2019 media briefing, we haven't heard much about it ever since — but the Japanese publisher in seemingly ready to break the silence surrounding the game.
Square Enix has released online an intense trailer for Outriders, shining a new light on the game's vast world and main characters. The project will also be showcased during a "reveal stream" with Game Director Bartek Kmita and Lead Writer Joshua Rubin. It will debut this Thursday, February 13th at 12:00 pm Pacific Time / 8:00 pm Greenwich Mean Time / 9:00 pm Central European Time.
Bulletstorm and Gears of War: Judgment are only some of the titles that were created at People Can Fly.
Outriders is "a co-op RPG shooter for a new generation set in an original, dark and desperate sci-fi universe," that will make its way to PS4, PS5, Xbox One, Xbox Series X and PC (via Steam) Holiday 2020.
With Outriders being publicly shown in just two days, be sure to take a look at its latest trailer down below:
OUTRIDERS is a 1-3 player co-op RPG shooter set in an original, dark and desperate sci-fi universe. As mankind bleeds out in the trenches of Enoch, you’ll create your own Outrider and embark on a journey across the hostile planet. With rich storytelling spanning a diverse world, you’ll leave behind the slums and shanty towns of the First City and traverse forests, mountains and desert in the pursuit of a mysterious signal. Combining intense gunplay with violent powers and an arsenal of increasingly twisted weaponry and gear-sets, Outriders offers countless hours of gameplay from one of the finest shooter developers in the industry – People Can Fly.
Outriders is coming to PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and PC (via Steam) Holiday 2020.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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