Brand-New Key Art for Naughty Dog's THE LAST OF US PART II Spotlights Ellie Facing a Loneliness Epidemic
Sony has released absolutely spectacular key art for Naughty Dog's The Last of Us Part II, shedding new light on the production's main protagonist, as the PlayStation 4-exclusive video game shines in some never-before-seen gameplay footage.
Thanks to PlayStation Blog, we finally have our first look at two latest pieces of key art for The Last of Us Part II, which "explore the two sides of Ellie’s journey: from the relative peace she’s found when the story begins to the relentless pursuit of vengeance that follows."
You can download their high-res versions as wallpapers for your devices via PlayStation.com/wallpapers.
If you can't get enough of the wonderful art created by Naughty Dog for The Last of Us Part II, be sure to visit Amazon for more details on The Art of The Last of Us Part II book that goes on sale June 16, 2020; currently priced at £68.92 (Hardcover Edition) and £17.09 (Kindle Edition).
Furthermore, Twitter user Monakatyusa has come into possession of new gameplay footage for The Last of Us Part II. Said video focuses solely on a new in-game feature that allows the player to customise different weapons available in the sequel, including a shotgun, rifle, pistol, revolver, and bow and arrow. Take a look:
ラスアス2の銃カスタムヤバいよねなんか pic.twitter.com/I8y02kYn5p— 米軍ルーカス中佐??(元ケルツ) (@Monakatyusa) February 12, 2020
Five years after their dangerous journey across the post-pandemic United States, Ellie and Joel have settled down in Jackson, Wyoming. Living amongst a thriving community of survivors has allowed them peace and stability, despite the constant threat of the infected and other, more desperate survivors.
The Last of Us Part II is coming to PlayStation 4 on May 29, 2020.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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