The Early Access Period for WORLD WAR 3 Is Finally Coming to an End, The Farm 51 Has Announced


Source: The Farm 51

Category: Multiplayer Shooters

The Early Access Period for WORLD WAR 3 Is Finally Coming to an End, The Farm 51 Has Announced

Earlier today, The Farm 51 reported its fourth quarter financial results for 2019, and the Gliwice-based developer responsible for Get Even and Chernobylite is seemingly set and ready to release the full version of World War 3 in the near future.

After over a year in Early Access, World War 3 will launch as a finished title at some point in Q2 2020, which means that you should expect its full version with all necessary improvements between this April and June. 

World War 3 is a multiplayer military first-person shooter that combines the vehicular combat of Battlefield 3 with the more realistic approach of the older Ghost Recon games, allowing the player to join the fight — with up to 64 players — in massive infantry battles that take place in Warsaw, Berlin, and even Moscow.

While World War 3 is on the way to PC, The Farm 51 is still considering developing its console ports, but the eventual PlayStation 4 and Xbox One versions are largely dependent on the performance of the PC edition.

The Farm 51 is planning to self-publish World War 3, but the studio is also in negotiations to distribute the intense game with a mysterious "massive global entity, specialising in the online-multiplayer genre."

World War 3 is a multiplayer military FPS set in a modern, global conflict. Strong teamplay, national armed forces, real locations, full body awareness and a versatile customization system all contribute to the authenticity of the modern combat experience enhanced by other essential elements such as a robust ballistic system, advanced armors and life-like weapons.

World War 3 is currently available on Steam Early Access.

ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief


Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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