Animated Short for THE DIVISION 2: WARLORDS OF NEW YORK Focuses on Rogue Agent Aaron Keener
Mechanic: Bartosz Sobczak
Category: Tom Clancy's The Division 2
Tom Clancy’s The Division 2: Warlords of New York will reportedly shed some light on the post-apocalyptic game's grim universe, its main players, and even the origin of the devastating smallpox epidemic — at least according to Ubisoft Massive.
While Tom Clancy’s The Division 2 took place mostly in Washington, the highly anticipated expansion — launching on the 3rd of March — will allow players to return to the original instalment's version of New York.
It won't be the same Big Apple, as the team at Massive has reimagined the look of the city from the ground up. The lack of snow is not the only big change that will surprise players during their own in-game journey.
In the upcoming Warlords of New York, the brave few try to stop the villainous Aaron Keener, "a former Division Agent turned Rogue, who has taken control of Lower Manhattan and is manipulating the factions of New York with the help of dangerous Rogue Agents."
If you want to learn more about the backstory of the ruthless villain and ruined city, be sure to take a look at the newly released animated short for Tom Clancy’s The Division 2: Warlords of New York down below:
New York, where the events of the first Division game was set, is under threat of a new, devastating biochemical attack. While The Division was answering the distress call in Washington, D.C., Aaron Keener, a former Division Agent turned Rogue, has taken control of Lower Manhattan and is manipulating the factions of New York with the help of dangerous Rogue Agents.
Tom Clancy’s The Division 2: Warlords of New York is coming to PlayStation 4, Xbox One and PC (via Uplay) on March 3, 2020.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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