Director Tetsuya Nomura Has Announced That Long-Delayed FINAL FANTASY VII REMAKE Has Gone Gold
After a series of bigger and smaller delays, Square Enix's Final Fantasy VII: Remake has officially gone gold, so now it's only a matter of waiting until the the highly anticipated Tetsuya Nomura–directed video game launches on PS4. "Going gold" basically means that the long-awaited title is finally ready for release.
According to Push Square, Nomura confirmed that the famously troubled game is done in an interview with Japanese site 4Gamer. "Yes, it’s all right now. We needed a little more time for some of the last quality improvements, but it has already gone gold and there won’t be any further delays," Nomura said.
The remake was previously announced as a PlayStation 4–exclusive production, at least until March 3, 2021.
Considering that Final Fantasy VII: Remake was shown for the first time during Sony's own media briefing at E3 2015 (yes, there was a time when the Japanese tech giant cared about the world's biggest gaming show), it's definitely good to know that the works on the first chapter of the reimagined classic are finished.
If you can't wait to play Final Fantasy VII: Remake by yourself, its free demo is now available through the PS Store. Said demo allows players to enjoy the video game's prologue, the Mako Reactor 1 bombing mission.
The world has fallen under the control of the Shinra Electric Power Company, a shadowy corporation controlling the planet’s very life force as mako energy. In the sprawling city of Midgar, an anti-Shinra organization calling themselves Avalanche have stepped up their resistance. Cloud Strife, a former member of Shinra’s elite SOLDIER unit now turned mercenary, lends his aid to the group, unaware of the epic consequences that await him. The story of this first, standalone game in the FINAL FANTASY VII REMAKE project covers up to the party’s escape from Midgar, and goes deeper into the events occurring in Midgar than the original FINAL FANTASY VII.
Final Fantasy VII: Remake is coming to PlayStation 4 on April 10, 2020.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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