Capcom's RESIDENT EVIL 3: REMAKE Gameplay Stream Doesn't End Too Well for Jill Valentine
Mechanic: Bartosz Sobczak
Category: Resident Evil 3: Remake
A quick look at the reimagined Nemesis should tell you everything you need to know about the unstoppable monster, but it seems that even the regular zombies of Raccoon City will be a major obstacle in Capcom's long-awaited Resident Evil 3: Remake.
As promised earlier this week, Capcom's UK Community Manager Kat hosted a special Resident Evil 3: Remake livestream yesterday. If you're not a fan of story spoilers, there's nothing no worry about, as the brand-new footage is completely spoiler-free, focusing mostly on the overall feel of the upcoming project.
With RE3: Remake launching this April, we should learn a whole lot more about the game in the near future.
GameSpot's recording of Kat's extended walkthrough gives us yet another chance to take a look at the remake's downtown district. Considering that some of the game's reimagined sequences reportedly dwarf those in the original video game, you will have plenty of opportunities to explore the once-great city.
Although you will spend most of the game trying to survive as Jill Valentine, Capcom recently revealed that the beloved mercenary Carlos Oliveira will have "his own interesting section to play through" in the title.
Without further ado, take a look at over 20 minutes of all-new RE3: Remake gameplay footage down below:
Experience Jill Valentine’s encounter with the unrelenting Nemesis in this survival-horror classic remade from the ground up. It also includes Resident Evil Resistance, a new 1 vs 4 asymmetrical online multiplayer game set in the Resident Evil universe. Cooperate as one of four Survivors or as a twisted Mastermind attempting to stop them at every turn.
Resident Evil 3: Remake is coming to PlayStation 4, Xbox One and PC (via Steam) on April 3, 2020.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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