Intense Launch Trailer for NIOH 2 Brings Japanese Mythology to Life... Along With a Familiar Face
Mechanic: Bartosz Sobczak
Category: NiOh 2
Team Ninja's NiOh 2 is finally releasing in just two days, allowing all fans of the first entry in the Dark Souls-esque series to embark on a dangerous journey as a rogue mercenary wielding the supernatural powers of the mythical Yokai.
Just like the first NiOh, the fast-approaching sequel pays homage to Japanese mythology in many ways.
While the first game was heavily influenced by an unfinished Akira Kurosawa screenplay, the second instalment is based purely on the imagination of the developers as Team Ninja and the culture of Japan.
In NiOh 2, you take on the role of a mysterious half-human, half-supernatural Yokai warrior. In Japanese folklore, the aforementioned Yokai usually have spiritual or supernatural abilities, with shape-shifting being the most common one. Team Ninja's take on the myth will give the player the chance to channel the hero's inner demon for a limited period of time to destroy his powerful opponents with ease, Devil May Cry-style.
Although NiOh 2 has been marketed as a full-blown PlayStation 4–exclusive title, it's safe to say that it will launch on PC at a later date; following in the footsteps of the award-winning original production.
With NiOh 2 hitting stores this Friday, take a look at its surprisingly SPOILER-y launch trailer down below:
Master the art of the samurai in this brutal masocore RPG… for death is coming. Journey to 1555 Japan, a country gripped in endless warfare where monsters and evil spirits stalk a land of natural beauty and menacing peril. Hunt down your enemies as a rogue mercenary wielding the supernatural powers of the mythical Yokai. Can you survive the treacherous Sengoku era and the new and terrifying Dark Realm?
Nioh 2 is coming exclusively to PlayStation 4 on March 13, 2020.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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