Jill Valentine and Carlos Oliveira Try to Escape From Doomed City on the Cover of Game Informer
This month's issue of Game Informer is all about Resident Evil 3: Remake — and if you would like to learn more about the role Umbrella's mercenary Carlos Oliveira will play in the game, you should definitely keep an eye on the upcoming issue.
Given that Capcom has only confirmed that the title's deuteragonist will have "his own interesting section to play through" so far, many fans are anxious about his involvement in the game's main storyline.
Thankfully, the magazine's next issue will feature new details on the Carlos-focused segment of the game.
That's obviously not all, as the editorial team recently had the chance to talk with "Capcom’s producers and art team about how they reenvisioned Raccoon City and the monstrous Nemesis for this generation."
If, just like us, you can't wait to play the highly anticipated horror for yourself, the long-rumoured Resident Evil 3 "Raccoon City" demo is officially coming to PlayStation 4, Xbox One and PC on March 19, 2020.
Game Informer has also revealed a zombie-infested cover art for the magazine's most recent issue, focusing solely on Jill and Carlos as they try to escape from the doomed Raccoon City. Check it out down below:
Experience Jill Valentine’s encounter with the unrelenting Nemesis in this survival-horror classic remade from the ground up. It also includes Resident Evil Resistance, a new 1 vs 4 asymmetrical online multiplayer game set in the Resident Evil universe. Cooperate as one of four Survivors or as a twisted Mastermind attempting to stop them at every turn.
Resident Evil 3: Remake is coming to PlayStation 4, Xbox One and PC (via Steam) on April 3, 2020.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
Comments for this thread are now closed...