Acclaimed Action-RPG GHOST OF A TALE Is Officially Coming to Nintendo Switch This Spring


Category: Stealth Games

Acclaimed Action-RPG GHOST OF A TALE Is Officially Coming to Nintendo Switch This Spring

Developer SeithCG has proudly announced that Ghost of a Tale will be ported to Nintendo's best-selling console, as the long-awaited Switch version of one of the biggest video game surprises in recent years will launch sometime this spring. As a reminder, the sleeper hit is out now on PlayStation 4, Xbox One and PC.

"Hi there! This is going to be a very short update to confirm that yes, as you might have seen during the recent Indie World (Nintendo Direct), Ghost of a Tale is indeed going to be released for the Nintendo Switch soon," the studio announced on the action-adventure game's official website.

In Ghost of a Tale, the player takes on the role of a brave minstrel Mouse — named Tilo — as he embarks on a perilous quest to escape the dungeons of Dwindling Heights Keep and discover the fate of his love, Merra.

When it comes to its recently revealed Nintendo Switch version, the action-RPG game will be available only as a digital download at launch, but a physical version is still on the cards and should hit stores "later on."

Without further ado, take a closer look at the unique world of Ghost of a Tale in its latest trailer down below:

Ghost of a Tale is an action-RPG game in which you play as Tilo, a mouse and minstrel caught up in a perilous adventure. The game takes place in a medieval world populated only by animals, and puts an emphasis on immersion and exploration. It features stealth elements, disguises, conversations with allies and enemies, and quests.

Ghost of a Tale is currently available for PlayStation 4, Xbox One and PC (via Steam, GOG, Origin); coming to Nintendo Switch this spring.

ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief


Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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