Ninja Theory's 4v4 Team-Based Fighting Game BLEEDING EDGE Gets an Action-Packed Launch Trailer

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Category: 3D Fighting Games

Ninja Theory's 4v4 Team-Based Fighting Game BLEEDING EDGE Gets an Action-Packed Launch Trailer

Senua's Saga: Hellblade II is not the only production that is currently in the works at Ninja Theory, as the British studio's Bleeding Edge — a fast and frenetic 4v4 team brawler — is coming to Xbox One and PC (via Steam) on March 24, 2020.

Bleeding Edge is quite an interesting beast, as the award-winning makers of Heavenly Sword, Enslaved: Odyssey to the West and DmC: Devil May Cry have never made a purely online-focused title before.

In Edge, you "choose your fighter from a diverse cast of colorful characters from the edges of society."

If you're not sure if the game is your cup of tea, the title will available for Xbox One and PC via Xbox Game Pass on launch day. Given that you also get over 100 games for only $9,99 a month, it's worth a closer look.

Without further ado, check out the action-packed trailer for Ninja Theory's Bleeding Edge down below:

Team Up. Cause Chaos. Grab your team and tear it up in Bleeding Edge, an electrifying online brawler where every fighter comes mechanically enhanced for mayhem! Choose your fighter from a diverse cast of colourful characters from the edges of society: burn rubber as bold and beautiful Buttercup with her detachable saw blade arms, wreak havoc as Black-Metal rocker Niđhöggr with his electrifying guitar solos or slash up the streets as Daemon, New York’s most wanted assassin. Come. Join us. The cybernetic clash of the century is about to begin!

Bleeding Edge is coming to Xbox One and PC (via Steam) on March 24, 2020.


ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief

TYMCZASOWE PROFILOWE

Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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