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Destructive Creations Is Teasing Real-Time Strategy ANCESTORS LEGACY on Nintendo Switch

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Category: Real-Time Strategy Games

Destructive Creations Is Teasing Real-Time Strategy ANCESTORS LEGACY on Nintendo Switch

Destructive Creations has revealed that one of the studio's games is coming to Nintendo Switch "soon" — and while the Polish developer is trying to trick you into thinking they're about to release Hatred on the console, Ancestors Legacy is a safer bet. Obviously, stranger things have happened, so there's a small chance that one of the most controversial video games of all time is indeed headed to the family-friendly console.

Given that Ancestors Legacy is already available for PS4 and XBO, creating another console version seems like a no-brainer. More importantly, Amazon recently confirmed that its Switch edition is a real thing.

According to the good people at Amazon, the strategy game's Switch port will hit stores on July 14, 2020.

Quite interestingly, Amazon's previous listing for Ancestors Legacy on Switch was showing a May 19 release date, so chances are that the rumoured project has been delayed without even being properly announced.

While we're patiently waiting for any official updates on the long-awaited Nintendo Switch edition of Ancestors Legacy, take a closer look at Destructive Creations' "out of season April Fools joke" down below:

Ancestors Legacy is a squad-based real time strategy with a strong focus on tactics. Inspired by medieval European history, it brings to life four different nations and their conflicts, usually solved by war. Extensive single player campaign, skirmish fight and online battles. An RTS built for the controller right from the start.

Ancestors Legacy is currently available for PlayStation 4, Xbox One and PC (via Steam and GOG).


ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief

TYMCZASOWE PROFILOWE

Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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