THE WITCHER Universe Comes to Life in Awesome VFX Breakdown for Netflix's Hit TV Series

Mechanic:

Category: Netflix's The Witcher

THE WITCHER Universe Comes to Life in Awesome VFX Breakdown for Netflix's Hit TV Series

Due to the ongoing pandemic, production on the second season of Netflix's The Witcher has been halted — fortunately, Platige Image has just released an all-new VFX breakdown for the first eight episodes, and it should make the wait a little bit easier. Sadly, there are no clear answers to when the shooting will resume.

For those unfamiliar with Platige Image, the award-winning Warsaw studio has had the chance to work on the biggest cinematic trailers for countless game series, including Tom Clancy's The Division, Dying Light, Final Fantasy and Dishonored. Platige's The Cathedral short film was even nominated for an Oscar in 2002.

According to the studio, 150 artists were working on the first season of The Witcher at Platige Image alone.

"Working on the Netflix series was a great adventure for all of us. We would like to thank the team, partnering VFX studios and production supervisor Julian Parry for the amazing work," Platige said.

Be sure to visit The Art of VFX to learn more about Platige's contributions to The Witcher in written form.

Without further ado, check out the new VFX breakdown for The Witcher — which gives us our best look yet at the beautiful tree in the desert among other wonderful (and sometimes horrifying) things — down below:


ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief

TYMCZASOWE PROFILOWE

Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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