Sony's PREDATOR: HUNTING GROUNDS Gets an Intense Launch Trailer Ahead of Its Friday Debut


Category: Predator: Hunting Grounds

Sony's PREDATOR: HUNTING GROUNDS Gets an Intense Launch Trailer Ahead of Its Friday Debut

Sony has shared an official launch trailer for Predator: Hunting Grounds, a new asymmetrical multiplayer shooter that allows gamers take on the role of the titular monster and find a way to eliminate every single member of an elite 4-person team. Obviously, the lucky player controlling the fan-favourite beast will have to do whatever it takes to successfully annihilate the human squad before they complete their missions.

With Predator: Hunting Ground releasing for PlayStation 4 and PC (arriving on the Epic Games Store) this Friday, fans of the genre — and most importantly, 2015's Evolve — won't have to wait too long to play it. 

According to Arnold Schwarzenegger himself, his Alan "Dutch" Schaefer will make a return in Hunting Grounds, but developer Illfonic has yet to share any concrete details on the actor's role in the game.

Although the development team at Illfonic has some ideas for Predator: Hunting Grounds' post-launch support phase, the studio is currently focusing on the fast-approaching debut of their latest project.

To pre-order the game and get two exclusive in-game items, visit the production's official website. Without further ado, take a closer look at Predator: Hunting Grounds in the action-packed launch trailer down below:

Predator: Hunting Grounds is an immersive asymmetrical multiplayer shooter set in the remote jungles of the world, where the Predator stalks the most challenging prey. Play as a member of an elite 4-person Fireteam and complete paramilitary operations before the Predator finds you. Or, play as the Predator to hunt the most worthy prey, choosing from your vast array of deadly alien tech to collect your trophies, one by one.

Predator: Hunting Grounds is coming to PlayStation 4 and PC (via the EGS) on April 24, 2020.

ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief


Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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