Gearbox Is Working on BROTHERS IN ARMS TV Series; First Season Will Focus on Operation Tiger


Source: The Hollywood Reporter

Category: Video Game TV Series

Gearbox Is Working on BROTHERS IN ARMS TV Series; First Season Will Focus on Operation Tiger

In an unexpected turn of events, Gearbox Software's classic Brothers in Arms franchise is being adapted for an all-new television series, produced by the studio's CEO Randy Pitchford and Scott Rosenbaum (Queen of the South, The Shield). Rosenbaum will also serve as showrunner of the upcoming production, with Jean-Julien Baronnet (Assassin’s Creed, Rabbids Invasion), Richard Whelan (Band of Brothers: The Pacific, Captain America: The First Avenger), and Sean Haran (Gearbox's chief business officer) co-producing the TV series.

Just like the award-winning games, the first season of Brothers in Arms will be based on actual events. The upcoming show will reportedly shed new light on Operation Tiger (also known as Exercise Tiger), a series of large-scale (and once-confidential) rehearsals for the D-Day invasion of Normandy that went terribly wrong.

According to Pitchford, the newly announced small-screen series will allow the team at Gearbox Software to "explore this subject matter and the effect on the relationships and people in broader ways."

"Almost all the World War II shows that crossed my desk very much felt like I’d seen them before," Rosenbaum expained. "When Gearbox came to me and I learned about Exercise Tiger and a series about all the classified elements of the war, it became very exciting to me."

Production on Brothers in Arms has not begun yet, but Gearbox is already looking for directors. The studio also wants an "ambitious" broadcast partner that shares the producers' ambitious ideas for the series.

As a reminder, Brothers in Arms is not the only Hollywood project in the works at Gearbox, as the American company is still trying to get the Borderlands movie off the ground, with Death Wish's Eli Roth at the helm.

ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief


Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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