DOOM ETERNAL Executive Producer Suggests Bethesda Will Never Work With Composer Mick Gordon Again
DOOM Eternal Executive Producer Marty Stratton has decided to join the ongoing conversation about Bethesda's less-than-stellar sound mixing skills, and more importantly, Mick Gordon's future as the studio's long-time composer. Unfortunately, it seems that the renowned artist and the publisher have parted ways.
For those unfamiliar with the whole situation, Mick Gordon has been quite vocal about his issues with the Eternal soundtrack's final audio mixing. According to the composer, the OST was mixed poorly in the studio.
Last month, Gordon took to Twitter, confirming that he "didn't mix those and wouldn't have done that. You'll be able to spot the small handful of tracks I mixed (Meathook, Command and Control, etc...)."
In a lengthy post on Reddit, Stratton shared new details on Bethesda's (seemingly final) decision to cut ties with Gordon. "When asked on social media about his future with DOOM, Mick has replied, “doubt we’ll work together again.” This was surprising to see, as we have never discussed ending our collaboration with him until now - but his statement does highlight a complicated relationship," the producer said.
"Our challenges have never been a matter of creative differences. Mick has had near limitless creative autonomy over music composition and mixing in our recent DOOM games, and I think the results have been tremendous. His music is defining - and much like Bobby Prince’s music was synonymous with the original DOOM games from the 90s, Mick’s unique style and sound have become synonymous with our latest projects. He’s deserved every award won, and I hope his incredible score for DOOM Eternal is met with similar accolades – he will deserve them all."
The composer also won't return to score Eternal's upcoming DLC, as id Software is "at the point of moving on." Considering that Gordon also created the soundtracks for 2016's Doom, Prey, Wolfenstein: The New Order & The New Colossus, his successor will definitely have a hard time living up to his energising legacy.
As the DOOM Slayer, you return to find Earth has suffered a demonic invasion. Raze Hell and discover the Slayer’s origins and his enduring mission to rip and tear…until it is done. Experience the ultimate combination of speed and power as you battle your way across dimensions with the next leap in push-forward, first-person combat.
DOOM: ETERNAL is currently available for PlayStation 4, Xbox One, Google Stadia and PC (via Steam); coming to Nintendo Switch at a later date.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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