Sega Is Seemingly Getting Ready to Announce PC Version of PS4-Exclusive YAKUZA LIKE A DRAGON
Chances are that Ryu ga Gotoku Studio's critically acclaimed Yakuza: Like a Dragon will be available on PC (via Steam) sooner rather than later, as the brand-new PlayStation 4 exclusive has been spotted on the digital distribution service's database. As a reminder, the game was released in Japan on January 16, 2020.
Considering that the Sega-published Yakuza 0, Yakuza Kiwami and Yakuza Kiwami 2 have also made the jump to PC, a completely new edition of this year's Yakuza: Like a Dragon wouldn't be too surprising.
According to the award-winning development team at Ryu ga Gotoku Studio, Yakuza: Like a Dragon is "much more than just a new chapter in the Yakuza series. Much like the new English title itself, Yakuza: Like a Dragon is a complete reimagining of the franchise, a landmark to coincide with the series’ 15th anniversary. With the bulk of the game taking place in the [...] painstakingly-realized setting of Ijincho in Yokohama, players will explore an entirely new side of Japan never-before-seen in the series. Not only that, but Yakuza: Like a Dragon’s combat system has undergone a major overhaul, combining Yakuza’s established brawling action with a turn-based RPG battle system."
With Yakuza: Like a Dragon appearing in the Steam database, Sega might be planning to release the PS4 and PC version of the action-packed title (formerly known as Yakuza 7) simultaneously, at least in the West.
At the time of this writing, Sega had not shared any official plans to make a PC port of the latest Yakuza title.
Yakuza: Like a Dragon introduces a new main protagonist for the first time since the series’ inception over a decade ago — Ichiban Kasuga, a low-level yakuza member looking to prove his self-worth, and follows him and his motley crew of unlikely allies as they attempt to rise from rags to riches in this modern human drama.
Yakuza: Like a Dragon is coming to the West in 2020.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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