KHOLAT Is Coming to Nintendo Switch This Thursday; Polish Horror Has Sold 700,000 Copies Worldwide


Category: Horror Games

KHOLAT Is Coming to Nintendo Switch This Thursday; Polish Horror Has Sold 700,000 Copies Worldwide

2015's Kholat — Polish developer IMGN.PRO's original take on the so-called walking sim genre — is officially headed to Nintendo Switch, allowing all fans of first-person horror games to play the chilling production both at home and on-the-go. The Switch port of Kholat will be released on May 14, 2020.

Narrated by Sean Bean (The Lord of the Rings: The Fellowship of the Ring, National Treasure), Kholat is going to be available worldwide via the Nintendo Game Store and will be priced at 14.99 $ /14.99 EUR /13.90 GBP.

According to the company, Kholat is "an exploration adventure game with elements of horror inspired by the event known as Dyatlov Pass Incident. The player will plunge directly into the boundless scenery of the inhospitable Ural Mountains with the task to find out what really happened."

Since its launch in June 2015, Kholat has sold over 700,000 copies. With its Switch edition launching next week and Seven: The Days Long Gone being a major hit, the Bielsko Biała–based studio's future looks bright.

Without further ado, take a closer look at the horror game's Switch announcement trailer down below:

Narrated by one of the most popular British actors, Sean Bean, Kholat is an exploration adventure game with elements of horror, inspired by a true event known as the Dyatlov Pass incident – a mysterious death of nine Russian hikers, which led to countless, unconfirmed hypotheses.

Kholat is currently available for PlayStation 4, Xbox One and PC (via Steam and GOG); coming to Nintendo Switch on May 14, 2020.

ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief


Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

Comments for this thread or now closed...