2K Announces MAFIA TRILOGY as Microsoft Reveals Fascinating Details on Reimagined Original and Sequel
Although the official announcement of Mafia Trilogy has been ruined by both South Korea's Game Rating and Administration Committee and the Taiwanese Game Rating Board, publisher 2K has finally revealed the title to the world. What's even better, Microsoft has already managed to spill the beans on the project.
2K was originally planning to reveal new details on Mafia Trilogy on the 19th of May, but two new listings posted on the Microsoft Store (by accident?) told us everything we really need to know about the trilogy.
The Hangar 13–developed Mafia Trilogy consists of three video games that will be released separately — and most definitely available as a single purchase later on — with Mafia II: Definitive Edition hitting stores next Tuesday, Mafia: Definitive Edition on August 28, and Mafia III: Definitive Edition sometime this year.
According to the now-delayed Microsoft Store listings, 2010's Mafia II is "remastered in stunning HD detail," including the base game and its post-launch DLC (The Betrayal of Jimmy, Jimmy's Vendetta, and Joe's Adventures). While a new version of Mafia II is good news, the first Mafia will take things a step further.
Fans of the award-winning 2002 original production should be more than happy to hear that it will actually get the remake treatment. Reportedly, the groundbreaking sandbox has been "faithfully recreated, with expanded story, gameplay and original score. This is the Mafia you remembered and much more."
Without further ado, take a look at a batch of new Mafia: Definitive Edition and Mafia II: Definitive Edition (sadly, Microsoft has not spoiled any details on Mafia III: Definitive Edition yet) screenshots down below:
Live the life of a gangster across three distinct eras of organized crime in America. Discover the #MafiaTrilogy Tuesday, May 19 at 9am PT / 12pm ET / 5pm BST at https://t.co/I2ztjXo7FZ. pic.twitter.com/kzLD4qFRAj— Mafia: Trilogy (@mafiagame) May 13, 2020
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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