LAST OASIS: Huge VOLCANIC Update Brings New Maps, Melee Weapons and Types of Walkers

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Category: MMO Games

LAST OASIS: Huge VOLCANIC Update Brings New Maps, Melee Weapons, and Types of Walkers

Following a disastrous launch, Donkey Crew's Last Oasis is back on track, with its biggest expansion to date — the brand-new Volcanic update — introducing never-before-seen locations, weapons, and shiny Walkers.

In the world of the ambitious MMO — which is now available on Steam Early Access — the aforementioned Walkers are not only your base of operations, but also main tool of destruction. Those truly enormous, wind-powered machines — inspired by Dutch artist Theo Jansen's world-famous kinetic sculptures — are fully customizable, allowing you to explore the post-apocalyptic universe in your very own steampunk machine.

According to the Wroclaw-based game developer, the Volcanic content drop is only a starting point for future updates, with more unique items and locations coming to the game in the not too distant future.

"We plan on releasing more and more Walkers throughout future content patches," the team explained on the Last Oasis Steam page. "When we design new types of Walkers, we take a look at what areas of gameplay aren’t currently covered and see what you have been requesting. For Domus, we wanted to elaborate on the idea of protected Walkers that we started with Mollusk, but on a much larger scale."

To learn more about the Volcanic update, take a closer look at the latest trailer for Last Oasis down below:

Keep moving, the world is dying! In this Nomadic Survival MMO, you can build walking mobile bases to travel to new lands. Join up with a clan and fight for territory. Resources deplete fast, so grab your sword and get ready to scavenge, pirate, and trade to stay alive.

Last Oasis is currently available on Steam Early Access.


ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief

TYMCZASOWE PROFILOWE

Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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