Over Two Million Players Have Given ORI AND THE WILL OF THE WISPS a Chance Since Its March Launch

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Category: 2D Platformer Games

Over Two Million Players Have Given ORI AND THE WILL OF THE WISPS a Chance Since Its March Launch

Vienna-based developer Moon Studios has proudly announced that its latest 2D platformer — Ori and the Will of the Wisps — have been downloaded by two million players since its highly successful March launch.

Although Ori and the Will of the Wisps is a strikingly beautiful production with some otherworldly, simply stunning visuals, Moon Studios has revealed that only 432 thousand players have managed to finish it — which suggests that the critically acclaimed sequel is too difficult at times, especially for casual gamers.

Upon its release, the beautiful platformer was met with critical praise by both critics and players, currently sitting at a great 90% score on Metacritic. As a reminder, the title is also available with Xbox Game Pass.

Considering that the studio has only made two games so far — 2015's Ori and the Blind Forest and 2020's Ori and the Will of the Wisps — it's safe to say that the team's third project should be on everyone's radar.

While we're patiently waiting for more details on the award-winning, and more importantly, independent, studio's new game, take a closer look at this official Ori and the Will of the Wisps infographic down below:

From the creators of Ori and the Blind Forest - the acclaimed action platformer game with more than 50 awards and nominations - comes the highly-anticipated sequel, Ori and the Will of the Wisps. Embark on an all-new adventure in a vast and exotic world where you’ll encounter towering enemies and challenging puzzles on your quest to unravel Ori’s true destiny.

Ori and the Will of the Wisps is currently available for Xbox One and Windows 10 (via Steam and Microsoft Store).


ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief

TYMCZASOWE PROFILOWE

Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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