Crypto-137 Explores a Top-Secret US Base in Brand-New DESTROY ALL HUMANS! Trailer
Mechanic: Bartosz Sobczak
Category: Open-World Games
Unlike the original Destroy All Humans! game, the fast-approaching remake will allow players to freely explore — and ultimately destroy — a highly classified United States Air Force facility, known as Area 42.
That's right, 2020's Destroy All Humans! will give you a unique chance to organise your very own — albeit only one-person — "raid" at an Area 51–like military base. Quite interestingly, the explosive "Lost Mission of Area 42" quest was originally supposed to make its debut in the classic Pandemic Studios–designed shooter.
With Destroy All Humans! finally launching on the 28th of July, it shouldn't be surprising that publisher THQ Nordic has released an all-new trailer for the open-world title, putting the spotlight on the aforementioned mission that will shine a light on the fate of Crypto-136, one of the main hero's long-lost brothers in arms.
That's not all, as THQ Nordic has also shared a special interactive trailer for Destroy All Humans!, featuring plenty of opportunities to decide the fate of a bunch of pretty pathetic humans and their primitive buildings.
Without further ado, check out the latest trailers for Black Forest Games' Destroy All Humans! — including the action-packed Crypto presents: The Disintegrator Ray and Dependence Day videos — down below:
The cult-classic returns! Terrorize the people of 1950s Earth in the role of the evil alien Crypto-137. Harvest DNA and bring down the US government in the remake of the legendary alien invasion action adventure. Annihilate puny humans using an assortment of alien weaponry and psychic abilities. Reduce their cities to rubble with your flying Saucer!
Destroy all Humans! is coming to PlayStation 4, Xbox One, and PC (via Steam and GOG) on July 28, 2020.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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