SUPERHOT: MIND CONTROL DELETE Is Coming to PlayStation 4, Xbox One and PC Next Thursday
Mechanic: Bartosz Sobczak
Category: First-Person Shooters
Polish developer and publisher SUPERHOT Team has some fantastic news for all fans of its groundbreaking franchise, as SUPERHOT: MIND CONTROL DELETE is coming to PlayStation 4, Xbox One, and PC on July 16.
That's right, the next major entry in the unique SUPERHOT series will make its debut next Thursday, allowing players to embark on yet another Martix-esque journey and annihilate one wave of enemies after the other.
"Time moves only when you move, huh? Well, time has been moving quite a bit for SUPERHOT: MIND CONTROL DELETE," the Łódź-based game developer said. "What was initially a short project blossomed into a fully-fledged, standalone game. With your caring help, our baby has grown and it’s now a beautiful, charming, concrete hunk of a game. Time has finally come to release it into the world."
Quite interestingly, SUPERHOT: MIND CONTROL DELETE will be available for free for every fan of the original who have purchased the 2016 video game before the fast-approaching first-person shooter's release date.
Unfortunately for all enthusiasts of 2016's SUPERHOT VR, the Polish company is not planning to develop a dedicated VR version of SUPERHOT: MIND CONTROL DELETE anytime soon. "Preparing a game to work in this environment well requires re-making it from scratch. It’s not only a different platform, it's a whole different world with its own design and hardware challenges," SUPERHOT Team explained.
With SUPERHOT: MIND CONTROL DELETE finally leaving its Early Access phase next Thursday, be sure to take a closer look at the upcoming video game's action-packed announcement trailer down below:
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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