DEADLY PREMONITION 2: A BLESSING IN DISGUISE Gets Intense Launch Trailer and Lukewarm Reviews
Mechanic: Bartosz Sobczak
Category: Horror Games
After a relatively short wait, Deadly Premonition 2: A Blessing in Disguise has made its debut on Nintendo Switch, giving all fans of the Swery-created original a chance to solve yet another terrifying murder mystery.
Currently priced at $49.99, Deadly Premonition 2: A Blessing in Disguise is an interquel that puts the spotlight not only on FBI agent Francis Morgan's latest case, but also the beloved protagonist's past "adventures."
Unfortunately, it seems that Swery's new production is not for everyone, as the first wave of reviews for the horror game is rather lukewarm (the sequel is sitting at a 57% score on Metacritic at the time of this writing).
Although Toybox's Deadly Premonition 2: A Blessing in Disguise is a Nintendo Switch–exclusive, the fact that the 2010 original was initially released on Xbox 360 and PlayStation 3 suggests that its fast-approaching sequel might receive a brand-new console port and arrive on PlayStation 4 and Xbox One down the line.
Those who have yet to play the original and would like to learn more about Morgan's past should be happy to hear that Deadly Premonition: Origins is now available on the eShop at a 50% discount until July 26, 2020.
Be sure to take a closer look at the Deadly Premonition 2: A Blessing in Disguise launch trailer down below:
The true sequel to Deadly Premonition is coming to Nintendo Switch. In the year 2005, FBI agent York visits Le Carré, a small town in New Orleans where he encounters a mysterious serial murder case alongside his “friend” Zach. Produced by the original creator team. The story takes place in a small town in New Orleans which was created based on research and interviews.
Deadly Premonition 2: A Blessing in Disguise is currently available for Nintendo Switch.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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