New WATCH DOGS LEGION Art Gives Us First Look at Shady Security Company & Gangs of London

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Category: Watch Dogs Legion

New WATCH DOGS: LEGION Art Gives Us New Look at Shady Security Company & Gangs of London

Despite being announced at E3 2018, Watch Dogs Legion is still quite a mysterious project — thankfully, the long-awaited sandbox will step into the spotlight during the upcoming Ubisoft Forward digital conference.

To make the wait a little less excruciating, the publisher has revealed a never-before-seen piece of artwork for the dystopian Watch Dogs 2 sequel, shining a light on the open-world video game's colourful cast of (randomly generated) characters and main villains — a corrupt privatised military corporation called Albion.

Although the 2016 entry in Ubisoft's blockbuster franchise was much more sunny, wild, and lively than the controversial original, the long-delayed threequel will try to return to the series' darker — and a little bit more rooted in reality — roots, with Albion imposing martial law on the civilians of a post-Brexit London.

Considering that we still know next to nothing about the title's plot and gameplay loop, the Ubisoft Forward event will be a great opportunity to showcase Watch Dogs Legion's features and its unique "Play as Anyone" system that will allow you to assume the role of every single character you encounter in the vast open world.

Without further ado, take a closer look at the all-new artwork for Ubisoft's Watch Dogs Legion down below:

Build the resistance. Recruit anyone. Play as anyone. Londoners are being oppressed by corrupt opportunists and it’s up to you to build a resistance to give the city back to the people. With an entire population of potential recruits and the city’s technology at your fingertips, you’ll need to hack, infiltrate, and fight your way to a liberated London.

Watch_Dogs: Legion is coming to PlayStation 5, PlayStation 4, Xbox Series X, Xbox One, Google Stadia, and PC (via the Epic Games Store and Uplay) in 2020.


ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief

TYMCZASOWE PROFILOWE

Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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