CYBERPUNK 2077 Crew Congratulates Hideo Kojima's Team on Successful PC Launch of DEATH STRANDING


Category: Open-World Games

CYBERPUNK 2077 Crew Congratulates Hideo Kojima's Team on Successful PC Launch of DEATH STRANDING

Kojima Productions' Death Stranding is no longer a PS4–exclusive title, as last year's groundbreaking walking simulator — starring Norman Reedus and Mads Mikkelsen — is now available on PC via Steam and the EGS.

Currently sitting at a sweet 86% score on Metacritic, Death Stranding's PC version is actually receiving better final scores that its original edition (82%), with critics universally praising the long-awaited port's graphical and performance improvements that make the whole experience more rewarding, smooth, and enjoyable.

To celebrate yesterday's PC debut of Death Stranding, CD Projekt Red has sent a special message to Kojima, congratulating the artist and his team on the successful PC launch of the sandbox. It's worth remembering that Kojima and the Warsaw-based studio have been complementing each other's work for a while now.

As a reminder, CD Projekt Red's next major video game — the long-delayed RPG Cyberpunk 2077 — will finally arrive on PlayStation 4, Xbox One, and PC (via Steam, GOG, and the EGS) on the 19th of November.

Without further ado, take a look at the Polish developer's wonderful homage to Death Stranding and an action-packed launch trailer for the newly released PC version of Kojima's latest extravaganza down below:

From legendary game creator Hideo Kojima comes an all-new, genre-defying experience. Sam Bridges must brave a world utterly transformed by the Death Stranding. Carrying the disconnected remnants of our future in his hands, he embarks on a journey to reconnect the shattered world one step at a time.

Death Stranding is currently available on PlayStation 4 and PC (via Steam and the Epic Games Store).

ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief


Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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