BLASPHEMOUS' Brand-New Free DLC STIR OF DAWN Will Make Its Debut Early Next Month
Mechanic: Bartosz Sobczak
Category: 2D Platformer Games
The Game Kitchen's Blasphemous is going to get a whole lot better really soon, as Team17 announced today a brand-new — and what's even better, completely free — expansion for the fan-favourite 2D platformer.
The Stir of Dawn DLC — which was supposed to launch a couple of months ago — will arrive on PS4, Xbox One, Nintendo Switch, and PC (via Steam) on the 4th of August, with players "reprising their role as The Penitent One as they seek out to awaken an ancestral power long since forgotten by the Miracle."
For those unfamiliar with Blasphemous, the Sevilla-based game developer's unique take Hollow Knight was released in 2019 and instantly became one of the best-reviewed masocore / metroidvania hybrids out there.
According to the renowned Worms studio, Blasphemous: The Stir of Dawn will introduce a plethora of eagerly awaited features, including New Game+, updated voice acting, including a full Spanish language option, a new, optional ‘Three Penitence’ system, new storylines, NPCs, bosses, enemies and areas to discover, revamped map system with more fast travel locations, new items, animations and level art reworks, and also balance changes including: Buffed Prayers, Rosary Bead & Sword Heart updates plus enemy tweaks.
With Blasphemous: The Stir of Dawn releasing early next month, take a look at its reveal trailer down below:
Explore this nightmarish world of twisted religion and discover its many secrets hidden deep inside. Use devastating combos and brutal executions to smite the hordes of grotesque monsters and titanic bosses, all ready to rip you limb from limb. Locate and equip relics, rosary beads and prayers that call on the powers of the heavens to aid you in your quest to break your eternal damnation.
Blasphemous is currently available on PlayStation 4, Xbox One, Nintendo Switch, and PC (via Steam).
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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