NECROMUNDA: UNDERHIVE WARS Is Coming to PlayStation 4, Xbox One and PC on September 8
Mechanic: Bartosz Sobczak
Category: Turn-Based Strategy Games
Publisher Focus Home Interactive has some great news for all fans of the ever-evolving Warhammer 40,000 universe, as the main series' long-awaited spin-off Necromunda: Underhive Wars will launch in September.
Focus Home has officially revealed that Necromunda: Underhive Wars — made by Rogue Factor (Mordheim: City of the Damned) — will arrive on PlayStation 4, Xbox One, and PC (only via Steam) on September 8, 2020.
At its core, Necromunda: Underhive Wars is an action-packed turn-based strategy game set below the hive cities of Necromunda. In the fast-approaching game, "rival gangs fight to the bitter end for personal power, wealth, survival and the honour of their House," including Escher, Goliath, and Orlock gangers.
Quite interestingly, Fatshark — the makers of the popular Warhammer: Vermintide series — are also working on their own Warhammer 40,000 production, and their Darktide is coming to Xbox Series X and PC in 2021.
With Necromunda: Underhive Wars releasing soon, the team will definitely share more details on its new title in the near future. In the meantime, check out its explosive release date announcement trailer down below:
Necromunda: Underhive Wars brings you closer to the action than any tactical game before, giving you an over-the-shoulder view of every lethal takedown, brutal melee engagement and explosive firefight. Dive deep in the twisted, vertiginous, dark tunnels of the Underhive in this tactical RPG’s compelling story campaign and Salvage Operations, where rival gangs will fight to the bitter end for personal power, wealth, survival and the honour of their Houses.
Necromunda: Underhive Wars is coming to PlayStation 4, Xbox One, and PC (via Steam) on September 8.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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