THE RIFTBREAKER Receives Free Playable Prologue on Steam Allowing You to Explore Entirely New World
Mechanic: Bartosz Sobczak
Category: Top-Down Shooters
The tower defense genre may be dead, but it doesn't stop EXOR Studios from promoting their biggest (and maybe more importantly, next-gen) project to date — The Riftbreaker — that is coming to PS5, XSX & PC.
For those unfamiliar with The Riftbreaker — which is being developed by the Szczecin-based team behind Zombie Driver and X-Morph: Defense — it's EXOR's take on Anomaly: Warzone Earth and Plants vs. Zombies.
If you just can't wait to take on the role of Captain Ashley S. Nowak and methodically annihilate one wave of awful monsters after another, the action-packed game's playable prologue is currently available on Steam.
According to the team at EXOR Studios, the completely free Riftbreaker prologue allows you to learn more about its setting and experience "the events taking place before the story campaign of the main game. Explore an entirely new world. Gather resources. Build up a base. Defend yourself from thousands of alien creatures. Or just take the scenic route and do whatever you want - the choice is yours."
The so-called "playable prologues" seem to the latest trend among Polish game developers, as Succubus — the upcoming Agony spin-off created by Madmind Studio — recently received its own free demo version.
Considering that the top-down shooter will arrive this year — at least on PC, its console port will launch at a later date — it's safe to say that the team will share new details about The Riftbreaker in the near future.
The Riftbreaker is a base-building, survival game with Action-RPG elements. You are an elite scientist/commando inside an advanced Mecha-Suit capable of dimensional rift travel. Hack & slash countless enemies. Build up your base, collect samples and research new inventions to survive.
The Riftbreaker is coming to PC (via Steam) in 2020; will arrive on PS5 and Xbox Series X at a later date.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
Comments for this thread or now closed...