IO Interactive Discusses Core Features of HITMAN 3 - VR; PlayStation Version Supports Move Controllers
Mechanic: Bartosz Sobczak
Category: Hitman 3
There's no denying that the recent announcement of Hitman 3 - VR has made a lot of fans happy, and if you just can't wait to play the game in first-person, some new details about the mode have been revelaed.
First of all, Danish developer — and also publisher — IO Interactive has confirmed that the PS VR version of Hitman 3 will put your Move controllers to good use, allowing you to fully immerse yourself in the world of the game — and maybe more importantly, take Agent 47's most personal assignment into your own hands.
"The shooting is phenomenal," Hitman 3 Senior Game Designer Eskil Mohl said. "Holding your own guns, blind firing around a corner because you can stick your arm out all of a sudden. Also, the vegetation in the game, when you go down there, you're in this shrubbery, and they [enemies] can't see you, but you have a hard time seeing them as well. Suddenly, they're on top of you, where you're just looking up to see their faces. Having to deal with them from that position, which is really, really powerful."
Unfortunately, it's still not clear whether or not Hitman 3 - VR will also arrive on other popular VR systems such as Oculus Rift, HTC Wive, and Valve Index. Considering that the threequel is supposed to make its big debut early next year, the team at IO Interactive will definitely clear up the confusion in the coming months.
To learn more about Hitman 3 - VR — and see it in action — take a closer look at the video down below:
Agent 47 returns as a ruthless professional in HITMAN 3 for the most important contracts of his entire career. Embark on an intimate journey of darkness and hope in the dramatic conclusion to the World of Assassination trilogy. Death awaits.
Hitman 3 is coming to PlayStation 4, PlayStation 5, PS VR, Xbox One, Xbox Series X, Google Stadia, and PC in January 2021.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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