Ubisoft's SCOTT PILGRIM VS. THE WORLD: THE GAME Might Finally Return to Digital Stores


Category: 2D Fighting Games

Ubisoft's SCOTT PILGRIM VS. THE WORLD: THE GAME Might Finally Return to Digital Stores

Edgar Wright's Scott Pilgrim vs. the World film was recently celebrating its 10th anniversary, and it looks like Ubisoft is finally willing to consider re-releasing the award-winning video game based on the classic movie.

According to Cartoonist Bryan Lee O'Malley — the award-winning creator of the original Scott Pilgrim comic book series — the French publisher "has reached out" to him, suggesting that Ubisoft is finally planning to bring 2010's Scott Pilgrim vs. the World: The Game back to digital storefronts. Unfortunately, the Canadian artist has not revealed any further details on the long-awaited re-release of the fan-favourite beat 'em up.

For those unfamiliar with the ongoing Scott Pilgrim vs. the World: The Game drama, Ubisoft confirmed that the arcade game would be delisted from the Xbox Live Arcade and PlayStation Network in 2014, making it virtually impossible to legally purchase a copy of the game — which never received a proper retail edition.

What's even worse, Scott Pilgrim vs. the World: The Game was released only on PlayStation 3 and Xbox 360, leaving PC players with nothing. It's worth remembering that the early 2010s were a bad time for all Ubisoft fans who didn't have a console, as the (often poorly optimised and lacking in the content department) PC versions of their titles usually featured invasive DRMs that were supposed to fix the complex piracy problem.

At the time of this writing, the publisher had not revealed any concrete plans to release a current-gen — or maybe even a full-blown next-gen — version of Ubisoft Montreal's Scott Pilgrim vs. the World: The Game.

ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief


Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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