Square Enix Reveals New Details About MARVEL'S AVENGERS Multiplayer and Shares Colourful CGI Trailer


Source: Square Enix

Category: Marvel's Avengers

Square Enix Reveals New Details About MARVEL'S AVENGERS Multiplayer and Shares Colourful CGI Trailer

With Marvel's Avengers finally launching next month, it shouldn't be surprising that Square Enix has finally decided to reveal some concrete details about the game's core features, missions, and the way co-op works.

For those completely unfamiliar with the cross-gen title, you will be able to play it on your own (by disabling matchmaking and joining forces with AI companions) or with up to three friends (or strangers) in co-op.

To learn a whole lot more about Marvel's Avengers' co-op mode, take a closer look at this official overview:


  • Reassemble Campaign: The original Avengers story that follows Kamala Khan as she sets out to reassemble Earth’s Mightiest Heroes.
  • Avengers Initiative: The Avengers Initiative is at the heart of our expanding world, where you can jump into online co-op. Here you can continue to hone your team while playing through an interconnected series of stories, missions, and personal hero arcs. The Avengers Initiative will evolve over time with the free addition of new heroes, villains, regions, and gear, for years to come.
  • War Zones: A War Zone is an expansive, explorable space that can be played solo or co-op, loaded with side content including concealed caches to uncover, powerful bounty enemies to defeat, AIM depots to take over, faction allies to rescue, and hidden rewards to claim.
  • War Table: War Zones are accessed via the War Table, which can be found in Outposts, Quinjets, and the bridge of the Chimera Helicarrier. The War Table keeps the pulse of all AIM activity worldwide and allows players to launch directly to where they are needed most.
  • Strike Team: The term for your team that assembles to take on War Zone missions! Up to four players can matchmake into a Strike Team together – yourself, plus three others. No duplicate heroes may exist in a Strike Team.
  • Hero Level: The individual Hero’s total level, which is increased by gaining XP. The Hero Level affects enemy drops, chest rewards, and skill point availability.
  • Power Level: The average number of all Gear slots used. Power Level influences rewards, enemy progression, and gates access to late-game content.
  • Challenge Rating: This is the chosen difficulty of each War Zone on the War Table. Challenge rating affects enemy attack and defensive strength and counter difficulty.


  • Faction Missions: In addition to reassembling the Avengers, players will help rebuild Outposts for their allies. SHIELD suffered greatly after the disbanding of the Avengers, and the Resistance formed as a direct result of AIMs increasingly authoritarian activity worldwide. Players can take part in missions to provide these Factions intel, supplies, and defend them from AIM attacks.
  • Drop Zones: Drop Zones are short missions with a single objective, such as defending allies or sabotaging an AIM structure. These missions are great for quick play sessions, and for replaying to gain rewards.
  • SHIELD Vaults: Vaults are large explorable spaces that take some legwork to uncover. To access a Vault you first have to locate the coordinates from hidden SHIELD caches around the world. Once you’ve found the entrance, you must fight your way inside and breach the vault before you reap the rewards!
  • HARM Rooms: A HARM Room (Holographic Augmented Reality Machine) is a holographic training room where you can take on challenges with an assortment of enemies.
  • Hives: Hives are AIM strongholds located throughout the world, the Avengers must uncover their location and fight their way through and a gauntlet of increasingly challenging AIM defenses in order to disable them.
  • Villain Sectors: Villain Sector missions culminate with a boss fight, such as notable Marvel villains working in tandem with AIM, or one of the organization’s extra-deadly constructs.


  • Mission Selection: Players browse available missions on the War Table; This can occur in the Helicarrier, an Outpost War Table or on inside a lobby. Each War Zone mission will display the difficulty and suggested Power Level before launching. Although difficulty can be user adjusted, the higher the challenge, the bigger the rewards.
  • Lobby Load: Players load into a game lobby. If you have matchmaking enabled, this is where your strike team will assemble! AI Companions will be selected at random to fill empty roster spots on launch.
  • Ready Up: Players have selected a mission and are readying their Strike Team. Players can manually launch a mission with a less-than-full Strike Team if desired – the remaining spots will be filled with AI Companions. Players can set "Requested" companions on the Character select screen to specify AI Companions to fill empty roster spots. Pro-tip: If everyone hits the “launch mission” option, the timer will drop to five seconds!
  • Mission Load: Assembled Strike Teams have launched a mission and the mission is loading. This is when you can check out your Strike Team’s awesome outfits!
  • Mission Start: The Quinjet drops you off at your destination, and the mission begins! If a player drops out of a Strike Team while mid-mission for any reason, the game loads in a Companion AI version of the character to take their place.
  • Mission Complete/Summary: The mission is complete and players load back into the lobby. Players are presented with a tally of their proficiency on the previous mission and are rewarded for their success!
  • Return to Campaign or Stay in Co-op: Players select to continue playing co-op War Zone missions or return to Reassemble Campaign Missions. This phase is only presented to the player if they have the option to load directly into the next campaign mission for their current operation. Any player can interact with the Quinjet War Table and pick a new mission, but the party has a choice to veto it if desired.

That's not all, as the publisher has also shared an action-packed CGI trailer for the fast-approaching game — created by the Rise of the Tomb Raider team — so waste no time and be sure to check it out down below:

Marvel’s Avengers begins at A-Day, where Captain America, Iron Man, the Hulk, Black Widow, and Thor are unveiling a hi-tech Avengers Headquarters in San Francisco — including the reveal of their own helicarrier powered by an experimental energy source. The celebration turns deadly when a catastrophic accident results in massive devastation. Blamed for the tragedy, the Avengers disband. Five years later, with all Super Heroes outlawed and the world in peril, the only hope is to reassemble Earth’s Mightiest Heroes.

Marvel's Avengers will release for PlayStation 4, Xbox One, PC, and Google Stadia on September 4, 2020; coming to PlayStation 5 and Xbox Series X this holiday season.

ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief


Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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