Visual Novel WEREWOLF: THE APOCALYPSE — HEART OF THE FOREST Gets Brand-New Trailer

Mechanic:

Category: Role-Playing Games

Visual Novel WEREWOLF: THE APOCALYPSE — HEART OF THE FOREST Gets Brand-New Trailer

Publisher Walkabout is ramping up the Werewolf: The Apocalypse: Heart of the Forest marketing campaign, this time sharing an all-new trailer focused solely on the first reactions to the fast-approaching visual novel.

Created by the renowned team at Different Tales (Wanderlust: Transsiberian), Werewolf: The Apocalypse: Heart of the Forest is a visual novel that will shine a light on the history of the Polish-Belarusian borderland and pulse-pounding myths of Central Europe’s last primeval wilderness — the ancient Białowieża Forest.

According to the Warsaw-based studio, Werewolf: The Apocalypse: Heart of the Forest is a "beautifully written, deep, and balanced experience. It’s tailored for World of Darkness veterans and newcomers looking for an accessible entry into this rich, acclaimed universe," so fans of titles like Disco Elysium and Vampire: The Masquerade - Coteries of New York should definitely keep an eye on the upcoming game.

Fans of the World of Darkness franchise should also be happy to hear that Werewolf: The Apocalypse — Heart of the Forest has received a completely free demo version, and you can check it out on Steam now.

Without further ado, take a closer look at the aforementioned trailer and six new dev diaries down below:

Explore the myths and monsters of Europe’s last primeval wilderness. Play as Maia, who arrives at the ancient Białowieża Forest looking to explore her family history. Discover Rage in an adventure game inspired by the experience of the legendary tabletop roleplaying game Werewolf: The Apocalypse.

Werewolf: The Apocalypse — Heart of the Forest is coming to PC (via Steam and GOG) in Q4 2020.


ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief

TYMCZASOWE PROFILOWE

Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

Comments for this thread or now closed...