THE WITCHER 3: WILD HUNT Will Arrive on PS5 and XSX With Ray Tracing and Faster Loading Times

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Source: CD Projekt Red

Category: Role-Playing Games

THE WITCHER 3: WILD HUNT Will Arrive on PS5 and Xbox Series X With Ray Tracing and Faster Loading Times

CD Projekt has some great news for all fans of 2015's The Witcher 3: Wild Hunt who are already planning to purchase a next-gen console, as the acclaimed game is officially coming to PlayStation 5 and Xbox Series X.

That's right, the Warsaw-based game developer is officially working on a next-gen port of its opus magnum — and what's even better, if you've already bought a copy of The Witcher 3: Wild Hunt on PlayStation 4, Xbox One, or PC, you will get the upgraded PlayStation 5, Xbox Series X, or PC version at no additional cost.

According to CD Projekt, the new edition of the threequel will take full advantage of next-gen capabilities, featuring a plethora of major visual and technical improvements such as ray tracing and faster loading times.

The new version of the critically acclaimed role-playing game will make its debut at some point next year.

It's worth remembering that the newly announced next-gen port of The Witcher 3: Wild Hunt — which has sold over 28 million copies since its successful launch — is not the only game CD Projekt Red is working on, as the beloved studio is also developing the long-awaited Cyberpunk 2077 and a mysterious new RPG.

The Witcher: Wild Hunt is a story-driven open world RPG set in a visually stunning fantasy universe full of meaningful choices and impactful consequences. In The Witcher, you play as professional monster hunter Geralt of Rivia tasked with finding a child of prophecy in a vast open world rich with merchant cities, pirate islands, dangerous mountain passes, and forgotten caverns to explore.

The Witcher 3: Wild Hunt is currently available for PlayStation 4, Xbox One, Nintendo Switch, and PC (via Steam, GOG, Origin, and the EGS); coming to PlayStation 5 and Xbox Series X at a later date.


ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief

TYMCZASOWE PROFILOWE

Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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