Extreme Social Gaming Evolves in Action-Packed RIDERS REPUBLIC Announcement Trailer
Mechanic: Bartosz Sobczak
Category: Sports Games
2016's open-world snowboarding extravaganza Steep may have been a shockingly self-contradictory project, but the ambitious team at Ubisoft Annecy is ready to take another shot at making a successful sports game.
Although Steep was focused on delivering an authentic winter sports experience, Ubisoft Annecy's upcoming Riders Republic will also give you a chance to experience the sheer joy of extreme types of mountain biking.
The newly revealed game — featuring over 50 players in one race — will arrive on PlayStation 4, PlayStation 5, Xbox One, Xbox Series, Google Stadia, and PC (via Uplay and the Epic Games Store) on February 25, 2021.
According to Game Director Arnaud Ragot (Assassin's Creed Unity, Steep), the cross-gen sports game is "a way for us to bring players to places that sometimes aren’t accessible to everyone. The U.S. National Parks are among the most enjoyable places in the world to visit and we wanted to make sure that when players are there in-game, it feels like they’re really there. How do we approach that? We have a concept team –made up of people from the world team and people from the art team – who were sent on an exploration trip discovering places, the mood, ambiance, the people, the iconic vistas, the stories, etc. We started with a lot of references from the places, working with athletes and researchers to make sure we can gather as many references as possible to be a truly immersive experience. Then, we used technology that allows us to create terrain based on GPS data from the National Parks."
Quite surprisingly, Riders Republic won't be the only major game produced by the French publisher that will hit stores in February, as Ubisoft Toronto's Far Cry 6 will make its long-awaited debut on February 18, 2021.
To learn more about the core features of Riders Republic, take a look at its reveal and preview trailers below:
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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