Nintendo Switch Version of Survival GREEN HELL Is Set to Be Released Within the Next 30 Days


Source: Bankier

Category: Green Hell

Nintendo Switch Version of Survival GREEN HELL Is Set to Be Released Within the Next 30 Days

Polish publisher Forever Entertainment has some terrific news for fans of the evergreen survival genre, as the Nintendo Switch port of Creepy Jar's award-winning Green Hell will be released within the next 30 days.

It's worth remembering that the Warsaw-based game developer and publisher recently confirmed that their record-breaking debut project would also be arriving on PlayStation 4, PlayStation 5, Xbox One, and Xbox Series S/X in Q1-Q2 2021 — at some point between the beginning of January and end of June of next year.

On top of that, Creepy Jar is also producing a VR port of Green Hell. Developed by Incuvo (Layers of Fear VR, Createrria 2), Green Hell VR will hit stores in Q3 2021, with its Oculus Quest version launching at a later date.

Quite interestingly, Green Hell is not the only project Creepy Jar is working on, as the studio's next big thing — officially codenamed Chimera — will also be a survival game. According to Creepy Jar, pre-production on the title is slowly nearing completion, so chances are that we will learn more about it in the coming months. 

Since its huge debut in Early Access last year, Green Hell has sold more than 1.5 million copies worldwide.

Green Hell is a sweltering struggle for survival in the Amazonian rainforest. Clinging to life, the player is set on a journey of durability as the effects of solitude wear heavy not only on the body but also the mind. How long can you survive against the dangers of the unknown?

Green Hell is currently available on PC (via Steam); arriving on Nintendo Switch next month; coming to PS4, PS5, XBO, and XS in Q1-Q2 2021; its VR port will release in Q3 2021.

ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief


Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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