Second ELITE DANGEROUS: ODYSSEY Dev Diary Focuses on New Suits and Unique Approach to Missions


Category: MMO Games

Second ELITE DANGEROUS: ODYSSEY Dev Diary Focuses on New Suits and Unique Approach to Missions

Elite Dangerous: Odyssey is shaping up to be the most important DLC in the history of the acclaimed MMO from Frontier Developments, allowing fans to explore breathtaking worlds on foot for the very first time.

The upcoming DLC will introduce a plethora of brand-new features and major quality-of-life improvements, including "a new approach to missions, station interiors," and even some never-before-seen spacesuits.

Although the game tries to take a page out of Star Trek's book — as long as we're not talking about Picard and Discovery — presenting a vision of the future where almost everyone actually tries to get along, the new "boots-on-the-ground" mechanics will also give you the chance to steal things from hard-working settlers.

There's no denying that Frontier Developments is one busy game developer, as the award-winning team behind Jurassic World Evolution is simultaneously working on two major productions: Elite Dangerous: Odyssey — which will hit stores in early 2021 — and the long-awaited Warhammer: Age of Sigmar RTS.

To learn more about the core mechanics of Elite Dangerous: Odyssey, check out the aforementioned video:

Disembark, Commander, and leave your mark on the galaxy in Elite Dangerous: Odyssey. Explore distant worlds on foot and expand the frontier of known space. Be the first to step out onto countless unique planets as you discover land untouched since time began. Elite Dangerous: Odyssey invites you to become a true pioneer.

Elite Dangerous: Odyssey is coming to PlayStation 4, Xbox One, and PC (via Steam) in early 2021.

ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief


Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.

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