ASSASSIN'S CREED VALHALLA Sells More Copies in Its First Week Than Any Other Entry in the Series
Assassin's Creed Valhalla continues to defy expectations, as the recently released title has sold more copies in its first week than any other entry in the franchise, beating the previous record set by Assassin's Creed III.
You read that right, Assassin's Creed Valhalla is well on course to become the best-selling Assassin's Creed video game out there. Unfortunately, Ubisoft has not shared any concrete sales numbers for the game yet.
While the former record holder needed nearly two months to sell over 7 million copies worldwide, chances are that Assassin’s Creed Valhalla — which is currently available for both current and next-gen platforms, namely PS4, PS5, XBO, XS, Google Stadia, and PC — will surpass said milestone before the end of the year.
It's worth remembering that Valhalla has also managed to double its predecessor's day-one player base.
"We're truly delighted by the enthusiastic response from players, and want to thank the fans for their incredible support," Assassin’s Creed Valhalla Producer Julien Laferrière said. "Delivering this game amid a global pandemic was a true tour de force by our teams, and it’s fantastic to see players enjoying the game so much. Launch is only the beginning, and we have robust content plans for Assassin’s Creed Valhalla that will keep players immersed in their epic Viking saga for a long time to come."
Considering that Ubisoft's latest project is shaping up to be a true sales juggernaut — especially in the UK, where it has beaten Call Of Duty: Black Ops Cold War in physical launch sales in an unprecedented manner — it's safe to assume that its (all but confirmed) follow-up won't modify the familiar formula in a major way.
ABOUT THE AUTHOR: Bartosz Sobczak - Owner, Editor-in-Chief
Lawyer by day, video game reporter by night. Long-time fan of the Mass Effect, Age of Empires, Prince of Persia, BioShock — especially the second one — and Splinter Cell series (who still believes that the best is yet to come). Tries his hardest to shine a new light on the Polish game-development scene. Gameplay Mechanix is his biggest passion project to date. Often listens to old episodes of The Late Late Show with Craig Ferguson while writing. Privately a cat person.
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